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Second Nature, 2015

Second Nature is a series of video loops which show an alternate reality layered on top of our own. During a return to the Alps in the south of Munich where I grew up, I took walks in the forest, filming them from my own point of view and recording ambient sounds. The video footage was then analyzed and a virtual camera was calculated which reconstructs my movements. Then, working around the path of the camera in space, the environment was created only to cover the field of vision, which becomes apparent in the production stills. The vegetation is an obviously fictitious one, where tropical leaves populate northern European trees. A fern’s structure was misappropriated and given banana leaves. The materials have the signature A N F coulour palette of (purple, green and blue) with a dull metallic finish (unusual for plants). The POV perspective and gait recognizable in the camerawork shows the influence of first person shooter games, while its enemies and objectives remain absent or unknown. There is no clear narrative or purpose other than the wish to be transported to this world, creating a false memory of a place that does not exist.